Mural design for local building
The dangers of in-game data collection
for an article about the dangers of in-game data collection, and how developers can predict gamers' tendencies, strategies and desires.
Art Director: James Bareham
Share Your Gifts
Story development for Apple spot produced by Buck
Hyper X - We’re All Gamers
Early development design for Hyper X spot
Client: Brand New School
Stream of consciousness illustration.
Playstation - Big Bang
I created some early style frames for this throwback Playstation 1 ad.
Comic-style illustration design and asset creation for a couple Toyota spots.
Director: Patrick Ferguson
Early design frames for Camp titles
Personal project dealing with themes of being watched digitally.
Production graphics for the feature film, Missing Link.
LA Lakers Promo
Style frames for LA Lakers promo
Client: State Design
Design and illustration for comic-style spot for Kris Wu's Beats headphones
Client: Gentleman Scholar
Apple Music Anthem
Design and asset creation for production
For an article about the mysterious, unregulated and harmful chemicals in fragrance products.
Client: New Scientist
Art Director: Ryan Wills
New Oscar Voters
For an article investigating how new Oscar voters are changing the way the Academy thinks.
Client: Vulture Magazine
Art Director: Maya Robinson
Cover art, lettering and chapter openers for a novel about a hidden civilization.
Client: Penguin Random House
Art Director: Danielle Calotta & Deborah Kaplan
Character design and style frames for CitiGold.
Director: Joe Ball